#include "U2Rect.h"


U2EG_NAMESPACE_USING

U2Rect::U2Rect(void)
{
	this->x = 0;
	this->y = 0;
	this->w = 0;
	this->h = 0;
}

U2Rect::U2Rect(u2real x, u2real y, u2real w, u2real h)
{
	this->x = x;
	this->y = y;
	this->w = w;
	this->h = h;
}

U2Rect::U2Rect(const U2Rect &rect)
{
	this->x = rect.x;
	this->y = rect.y;
	this->w = rect.w;
	this->h = rect.h;
}

U2Rect::~U2Rect(void)
{
}
